Kids of today are learners

भविष्य STEAM Challenge 2076 is a platform for students to engage in solving problems and foster scientific skills through United Nations Sustainable Development Goals (SDGs). The event is not a Science Fair. Instead, it is a national level; STEAM Challenge; a time bound, problem solving oriented event that tests a student’s ability to innovate where students from all over the nation can participate.

The problem that team is trying to solve is recommended (not compulsory) to addresses one or more goals mentioned in the Sustainable Development Goals but within a certain time frame. Students would have to build the project in the event venue itself and would be evaluated on the building process.

Bhawishya History

Event Theme

In this year’s भविष्य, we have a total of two themes from which a group will choose one theme on which they want to build a project. They are:

‘भविष्य Solve: Science With A Purpose’

The theme of this event will be aligned with the United Nations’ Sustainable Development Goals (SDGs). This theme not only promotes the students’ ability to realize and visualize real-life problems but also increases the diversity of the projects that are brought forth.

‘भविष्य Robotics & Coding: Emerging Technologies for Impact’

The theme of this event will be use of emerging technologies like coding, programming, electronics and robotics to solve problems. The robots should be created with a purpose and the concepts should be clear and should have a social impact.

Bhawishya is a festival of dreamers,
carnival of makers and a display of our future.

Age Group

We have two target age groups: Juniors ( 8-11) years old, Seniors (12-15) years old. This includes students from middle school (Grade 4, 5, 6, 7, 8 and 9). The event encourages these students to innovate based on their existing knowledge and from the knowledge that they gather through extensive research on the event theme.

Safety Concerns

  • All participants are recommended to handle the tools/material carefully under supervision. In case of injuries, you can contact volunteers near by.
  • All participating teams will be required to bring a First Aid Kit themselves in case of minor cuts and bruises.These cases will be administered by the volunteers.
  • There will be a first-aid kit and Nurse standby in case of accidents.
  • Ambulances will be on call in case of unfortunate accidents.
  • Fire Extinguishers will be kept at accessible points to mitigate fire related accidents
  • We will work with partner hospitals in order to ensure proper standards in the safety of all involved in the event.

Raw Materials Policy

There is a well designed raw material policy in the proposal and registration document as the process of participation is making based and students would be making and building their project in the event itself.

  • The participating teams will have to bring their own raw materials to the event.
  • Hazardous materials will be strictly prohibited from the participating teams. Any team found bringing hazardous materials will be penalized and/or disqualified from the event.

Specialized Workstations (Makerspace)

To ensure greater standards of safety and proper supervision, workstations will be set up in the event venue where students can perform tasks. Makerspace will only be available for limited time. These workstations include but are not limited to:

  • Carpentry
  • Soldering
  • Recharge stations for batteries
  • General Toolshed
  • Stationary and Supplies
  • Electronics Supplies

Evaluating Policy

These are the evaluating policies applicable for the entire event comprising of all two themes.

  • The evaluator will NOT be affiliated with participating educational institutions.
  • Evaluation will be based on the process of making and building
  • Conformational bias in terms of presentation of ideas and English proficiency are poor metrics on evaluating the merit of a team’s output and will not be entertained
  • A separate workshop will be conducted for the evaluator where they will be informed about the evaluation criteria and strategies
  • Evaluator will not be allowed to be in personal conversation with the participants prior to the evaluating time
  • Each team will be evaluated by multiple evaluator in order to assess the project in a more fair manner
  • The evaluators will consist of entrepreneurs, teachers, innovators, academic who will be able to look at these projects from various perspectives
  • There are several winning categories such as Concept, Community Impact,Team work, Resourcefulness, Learning, Problem solving, Presentation, Aesthetics, Cleanliness etc.
  • A evaluating sheet will be designed separately for both themes (भविष्य Solve/भविष्य Robotics & Coding)

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